Sprites vs Docker Cloud Sandboxes

Both give a coding agent its own small Linux VM in the cloud. A Sprite lives for as long as you keep it, sleeps when idle and wakes on the next request, while a Docker cloud sandbox is the same sbx microVM you run on your laptop, sized as you like, but it ends 24 hours after creation and runs 10 at a time by default.

The companies and products

Sprites

Sprites is Fly.io's product for agents: persistent Linux computers you create by API or CLI, which sleep when idle and wake on the next request.

Each Sprite is a Firecracker microVM with 8 vCPU, memory the platform manages, and a 100 GB ext4 disk that syncs to object storage. It runs one managed Ubuntu image with Claude Code, Codex, Gemini CLI and Cursor preinstalled, gets an HTTPS URL that wakes it, and bills only for the CPU and memory it actually uses while awake. It is built for coding agents, dev environments and user code that sit idle most of the time.

Docker Cloud Sandboxes

Docker Cloud Sandboxes runs Docker's sbx coding-agent microVMs on Docker-managed compute instead of your laptop.

Each sandbox is a microVM with its own Linux kernel and its own Docker Engine, started from the same sbx CLI you use locally, with Claude Code, Codex and other agents ready to run. You can move a sandbox from your laptop to the cloud and back, publish HTTPS ports and SSH in. It launched on September 24, 2026, is billed pay-as-you-go on a personal Docker account, and is built for developers who want their local agent sandboxes to keep going off their machine.

Which use cases each one fits

For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “63rd cheapest of 377” means 62 of the other 376 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.

Use case and its workloadSprites: price rankDocker Cloud Sandboxes: price rankbochka: price rank
Software factory
100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month
A software factory runs many agents for days; Sprites has no session cap, while Docker ends each sandbox at 24 hours and runs 10 at a time, and bochka adds systemd, /dev/kvm and many ports.
66th of 367, with limits
$546 a month
280th of 367, with limits
$4,928 a month
3rd cheapest of 367
$634 a month
Always-on AI employees
50 machines 24/7 · 2 vCPU / 4 GB
An always-on assistant drops its connections each time a Sprite pauses and cannot live in one Docker session past 24 hours; bochka just keeps the machine running.
157th of 366, with limits
$1,166 a month
276th of 366, with limits
$5,110 a month
5th cheapest of 366
$657 a month
Code interpreter bursts
100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month
Short code runs suit both: Sprites bills only real CPU and memory and sleeps about 30 seconds after the last command, and Docker bills small sandboxes by the second.
93rd of 345, with limits
$140 a month
119th of 345, with limits
$233 a month
186th of 345, with limits
$2,000 a month
Sandboxes for your users
300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month
Serving your users needs many sandboxes at once; Sprites does not publish a pay-as-you-go cap, Docker defaults to 10, and bochka runs 100 on its $20 plan.
56th of 361, with limits
$428 a month
136th of 361, with limits
$1,628 a month
Cheapest of 361
$209 a month
RL rollouts
1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month
105th of 360, with limits
$6,540 a month
114th of 360, with limits
$7,000 a month
34th of 360, with limits
$2,000 a month
Agent evals
250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month
125th of 364, with limits
$545 a month
167th of 364, with limits
$1,400 a month
10th cheapest of 364
$200 a month
CI runners
40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month
Sprites fits plain CI runs, but neither documents /dev/kvm for Android or VM image builds, which bochka exposes.
63rd cheapest of 377
$476 a month
172nd of 377, with limits
$672 a month
4th cheapest of 377
$86 a month
24/7 dev boxes
1 machine 24/7 · 4 vCPU / 8 GB
A dev box on all month needs no session cap, which rules out one Docker session; on Sprites you reach SSH only through its proxy CLI, while bochka has SSH and systemd.
213th of 368, with limits
$27 a month
127th of 368, with limits
$204 a month
18th cheapest of 368
$26 a month
Computer-use agents
50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month
Computer-use agents need a screen; both Sprites and Docker are headless, while bochka streams a 60fps desktop with Chromium.
85th of 369, with limits
$136 a month
268th of 369, with limits
$1,400 a month
6th cheapest of 369
$200 a month
Browser-use agents
50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month
Neither Sprites nor Docker ships a browser in the sandbox; bochka has Chromium on a desktop you can watch.
171st of 367, with limits
$122 a month
277th of 367, with limits
$700 a month
7th cheapest of 367
$200 a month
Scraping & bots (startup scale)
50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month
229th of 346, with limits
$206 a month
262nd of 346, with limits
$350 a month
6th cheapest of 346
$90 a month
Mass scraping & bots (undetectable)
1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month
141st of 338, with limits
$4,113 a month
190th of 338, with limits
$7,000 a month
71st of 338, with limits
$1,800 a month
Parallel red teaming
200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month
210th of 360, with limits
$223 a month
248th of 360, with limits
$350 a month
2nd cheapest of 360
$200 a month
GPU eval jobs
10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month
Can't run itCan't run itCan't run it
macOS agents
5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month
Can't run itCan't run itCan't run it

Key features

FeatureSpritesDocker Cloud Sandboxesbochka
IsolationFirecracker microVM with its own kernelMicroVM with its own Linux kernel; hypervisor not namedFull VM with its own kernel on dedicated AMD Ryzen 9 9950X hosts
Machine sizeFixed 8 vCPU and 100 GB disk; memory managed and scaled by the platform1 vCPU / 2 GiB up to 16 vCPU / 32 GiB, amd64 or arm64 by accountYou choose; up to 16 vCPU / 32 GB on the $100 plan and above
Session lengthNo time cap; a Sprite lives until you delete it1 hour by default, at most 24 hours from creation; resuming starts a new timerNo cap on paid plans; you set the time to live
Idle behaviorPauses about 30 seconds after activity stops and wakes on the next request in 100 to 500 ms; open connections dropRuns until you stop it or its timer ends; stop keeps memory and filesRuns until you stop it or its time to live ends; disk saved every minute and on stop
Sandboxes at onceNot published on pay as you go; optional plans list 20 up to 2,000 running10 by default; no published way to raise it100 on the $20 plan, up to 2,000 on higher plans, self-serve
ForkNo fork; checkpoints restore the disk in placeSnapshot a running sandbox with disk or disk and memory, then restore it as a new sandboxFork a running sandbox with its disk into a new one
Inside the machineRoot and Docker (with rough edges users report); no systemd, and no /dev/kvm in the docsIts own Docker Engine; agent runs as a non-root user with sudo; no nested virtualization documentedRoot, Docker, systemd and /dev/kvm for emulators and VMs
Desktop and browserHeadless; no desktop or browser productTerminal sessions only60fps desktop with Chromium, computer use and browser control, embeddable stream
Reaching the sandboxOne HTTPS URL to one HTTP port, private by default; other ports and SSH only through the sprite proxy CLIPublic HTTPS URL per published port, not protected by Docker sign-in; SSH with Docker-issued certificatesHTTPS URLs for up to 50 ports, token-protected; raw TCP; dedicated IPv4 or IPv6; SSH
Outbound rulesOptional DNS-based domain allowlist set from outside; private IPs always blockedAllow and deny rules by host at a proxy, with allow-all, balanced and deny-all presetsOpen internet, no provider-side allowlist
Keeping API keys out of the sandboxConnectors hold the token for GitHub, Slack or any HTTP API, with path allow and block listsCloud proxy sets the auth header for built-in AI services and custom hosts; the sandbox sees a placeholderCredentials proxy for model providers and any HTTPS API; switch a credential to another account when credits run out
Coding agentsClaude Code, Codex, Gemini CLI and Cursor preinstalled, run through exec or a consoleClaude Code, Codex, Copilot, OpenCode and more, run and attached to from the sbx CLISeven agents preinstalled, with a prompt, steer and events API to drive them from outside
Works withRemote MCP server, agent plugins, and backends for Claude Managed Agents and Cursor Cloud AgentsThe same microVM and CLI on your laptop; move a sandbox between laptop and cloudREST API, CLI and SDKs
RegionsRegion not selectableNot publishedEU only (Germany, Finland, France), with EU data residency
Every feature Battleships tracks (43)
FeatureSpritesDocker Cloud Sandboxesbochka
Full VM (own kernel)YesYesYes
Docker insideYesYesYes
Nested virtualizationNoNoYes
RootYesYesYes
SystemdNoNot publishedYes
Desktop GUINoNoYes
BrowserNoNoYes
Computer-use APINoNoYes
SSHNoYesYes
Persistent diskYesYesYes
Pause/resumeYesYesYes
Automatic snapshotsYesYesYes
Fork/cloneNoYesYes
Live fork (no pause)NoYesYes
Memory forkNoYesNo
Custom image (Docker or snapshot)YesYesYes
≥24 h sessionsYesYesYes
Idle auto-stopYesNoNo
Wake on requestYesNot publishedNo
HTTPS preview URLsYesYesYes
Raw TCP inboundNoNot publishedYes
Public IPv4NoNoNo
Egress allowlistYesYesNo
Secret proxyYesYesYes
Secret proxy for any APIYesYesYes
Preinstalled agentsYesYesYes
Agent harness APINoNoYes
MCP serverYesYesNo
GPUNoNoNo
WindowsNoNoNo
Arm64NoYesNo
Self-hostingNoNoNo
BYOCNoNoNo
Open sourceNoNoNo
Scoped API keysNot publishedNot publishedYes
Spend limitsNot publishedNot publishedYes
Usage per sandbox (API)NoNoYes
Audit logsNot publishedNot publishedNo
SSOYesYesNo
SOC 2YesNoNo
HIPAAYesNoNo
EU data residencyNoNoYes
Zero data retentionNot publishedNot publishedYes

Performance

SpritesNot measured
Docker Cloud SandboxesNot measured
bochka26.69 runs/s

There is no comparable CPU measurement for Sprites or Docker Cloud Sandboxes: neither is in the hpc-sandbox-benchmarks runs we use, and Docker does not say what hardware it runs on. bochka did 26.69 runs per second on the Node.js build-and-test benchmark at 4 vCPU / 8 GB, on dedicated AMD Ryzen 9 9950X hosts.

Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Sprites and Docker Cloud Sandboxes have no published run in this suite yet, so there is no like-for-like number to compare.

Pricing in five scenarios

Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.

ScenarioSprites, a monthDocker Cloud Sandboxes, a monthbochka, a month
One coding agent, workdays
4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days
$23 · Pay-as-you-go$49 · Docker Agentic Platform (pay-as-you-go)$20 · $20/mo
One agent that never stops
4 vCPU / 8 GB, 50 GB disk, running 24/7 all month
$92 · Pay-as-you-go$204 · Docker Agentic Platform (pay-as-you-go) · with limits$26 · $20/mo
50 agents in parallel
50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside
$1,120 · Pay-as-you-go$2,464 · Docker Agentic Platform (pay-as-you-go) · with limits$317 · $20/mo × 3 seats
Sandboxes for your users
2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once
$314 · Pay-as-you-go · with limits$700 · Docker Agentic Platform (pay-as-you-go) · with limits$200 · $100/mo × 2 seats
1,000 short jobs at once
2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month
$1,134 · Pay-as-you-go · with limits$1,400 · Docker Agentic Platform (pay-as-you-go) · with limits$2,000 · $2000/mo · with limits

Sprites: Sprites bills measured CPU time at $0.0385 per CPU-hour and actual memory at $0.021875 per GB-hour, only while the Sprite is awake, plus storage on the bytes you write. Optional plans buy fixed CPU, memory and storage allowances that are not credit.

Docker Cloud Sandboxes: Docker bills per second for the size you pick, from $0.07 an hour for 1 vCPU / 2 GiB to $1.12 an hour for 16 vCPU / 32 GiB, with no monthly fee. A stopped sandbox costs nothing, and volumes and egress are free.

Docker Cloud Sandboxes: Plans start at $20 a month, and the whole fee is usage credit. You pay per second while a sandbox runs, and a stopped sandbox costs nothing and keeps its disk.

Limits in those scenarios

Docker ends every sandbox 24 hours after creation and runs 10 at a time by default, so one agent that never stops, 50 agents in parallel, sandboxes for your users and 1,000 short jobs at once do not fit. Sprites fits the always-on agent and 50 agents in parallel, but it does not publish how many can run at once on pay as you go, so 300 user sandboxes and 1,000 jobs at once are not confirmed, and creation is 10 a minute without a plan. bochka fits every scenario except the 1,000-job burst, where even the $2,000 plan queues starts.

ScenarioSpritesDocker Cloud Sandboxesbochka
One coding agent, workdaysNone that biteNone that biteNone that bite
One agent that never stopsNone that bite
  • Docker Agentic Platform (pay-as-you-go): sessions capped at 24 h
None that bite
50 agents in parallel
  • how many machines can run at once: limit not published, probably fine at 50 (the typical published limit is 50)
  • Docker Agentic Platform (pay-as-you-go): max 10 concurrent
None that bite
Sandboxes for your users
  • not confirmed: how many machines can run at once (you need 300; the typical published limit is 50)
  • Docker Agentic Platform (pay-as-you-go): max 10 concurrent
None that bite
1,000 short jobs at once
  • not confirmed: how many machines can run at once (you need 1,000; the typical published limit is 50)
  • Docker Agentic Platform (pay-as-you-go): max 10 concurrent
  • max 2,400 starts/day (needs ~6,667)
  • max 600 starts/hour (needs ~1,000)
  • bursts above 90 starts/min are queued (a burst of 333 takes ~4 min to start)

Which one should you use?

Use Sprites when

your agents or apps sit idle most of the day, should wake on a request, and need to keep their machine for weeks.

  • Sleeps when idle, wakes on request. For agents and apps idle most of the day: a Sprite pauses on its own and wakes on the next request.
  • Lives as long as you keep it. A Sprite has no session cap, so a project's machine stays put for weeks, unlike Docker's 24-hour limit.
  • Bills what you actually use. For bursty work: Sprites bills measured CPU time and real memory only while awake, not the full machine size.

Use Docker Cloud Sandboxes when

you already run agents in sbx on your laptop and want a few to keep going in the cloud for up to a day, with memory kept across stops.

  • Stop and fork with memory. For agents that pause between steps: a stopped sandbox resumes with memory, and a running one can be forked with it.
  • The same sandbox on your laptop. If you already use sbx locally, the cloud runs the same microVM and CLI, and you can move work between them.
  • Pick the size and get SSH. Teams that want a set machine size, from 1 to 16 vCPU, and plain SSH get both without a local proxy.

Where bochka fits

Sprites and Docker Cloud Sandboxes are both good at a small agent VM that runs some of the time. If your agents run for days, by the dozen, need emulators, a screen or many open ports, or have to be driven from your own app, bochka gives each one a full machine that keeps running.

Runs as long as the work

A Sprite pauses about 30 seconds after activity stops and drops open connections unless a task hold, renewed each hour, keeps it awake. Docker ends a sandbox 24 hours after creation. bochka has no session cap on paid plans.

A whole machine, screen included

Neither documents /dev/kvm, Sprites has no systemd, and both are headless, so emulators fail and a browser agent runs blind unless you add a display, browser and stream yourself. bochka ships systemd, /dev/kvm and a 60fps desktop with Chromium.

Drive agents inside from outside

On Sprites you start agents through exec, and on Docker you attach to their terminal, so you write a wrapper and parse text to know when they finish. bochka has a prompt, steer and events API for seven agents.

Use bochka when your agents run for days or by the dozen, need systemd, Android emulators, a desktop or a browser, or have to be driven from your own app through an API. Compare it one to one: bochka vs Sprites and bochka vs Docker Cloud Sandboxes.

Questions people ask

Is Sprites cheaper than Docker Cloud Sandboxes?

In our scenarios, yes: one coding agent on workdays is $23 a month on Sprites and $49 on Docker, and one agent that never stops is $92 against $204, though Docker cannot run that in one session. bochka comes to $20 and $26 for the same two.

Which is faster, Sprites or Docker Cloud Sandboxes?

We have no comparable CPU measurement for either. bochka did 26.69 runs per second on the Node.js build-and-test benchmark at 4 vCPU / 8 GB.

Can a sandbox run longer than 24 hours?

On Docker, not in one session: it expires after one hour by default and cannot be extended past 24 hours from creation. A Sprite has no time cap but pauses when idle unless a task hold keeps it awake. bochka has no session cap on paid plans.

Can Sprites and Docker Cloud Sandboxes run Docker?

Both run Docker inside the sandbox. Docker gives each sandbox its own Docker Engine, while users report that docker exec fails on Sprites for containers whose main process is not root. bochka runs Docker with root, systemd and /dev/kvm.

How many can I run at once?

Docker's default is 10 concurrent and 50 stored sandboxes per account. Sprites does not publish a pay-as-you-go cap, and its optional plans list running limits from 20 up to 2,000. bochka's $20 plan runs 100 at once.

Can I SSH into each?

Docker cloud sandboxes take SSH with Docker-issued certificates. On Sprites you install an SSH server yourself and tunnel it through the sprite proxy CLI. bochka sandboxes have SSH, raw TCP and a dedicated IP.

Try bochka

Install the CLI, then run bochka new.

Product preview

More comparisons

Bochka product preview · Pricing, benchmarks and commands are illustrative. Sandbox provisioning is not connected.