Cloudflare Sandbox vs Sprites

Both run each sandbox in its own Firecracker microVM and both sleep when idle. Cloudflare Sandbox is a container you build and drive from a Worker, and its disk starts fresh after sleep; a Sprite is a fixed 8 vCPU Linux computer from Fly.io that keeps its 100 GB disk and wakes with its processes still in memory.

The companies and products

Cloudflare Sandbox

Cloudflare Sandbox SDK runs untrusted or AI-generated code in Linux containers on Cloudflare's network, driven from a Cloudflare Worker.

Each sandbox is a Cloudflare Container backed by a Durable Object, and each container runs in its own Firecracker microVM with its own kernel and network. You build a linux/amd64 image, pick an instance type of up to 4 vCPU and 12 GiB, and reach the sandbox through your own Worker. It suits teams already on Workers who want short-lived sandboxes that sleep when idle; for code that only calls known methods, Cloudflare also offers Dynamic Workers, which run JavaScript in V8 isolates.

Sprites

Sprites is Fly.io's product for agents: persistent Linux computers you create by API or CLI, which sleep when idle and wake on the next request.

Each Sprite is a Firecracker microVM with 8 vCPU, memory the platform manages, and a 100 GB ext4 disk that syncs to object storage. It runs one managed Ubuntu image with Claude Code, Codex, Gemini CLI and Cursor preinstalled, gets an HTTPS URL that wakes it, and bills only for the CPU and memory it actually uses while awake. It is built for coding agents, dev environments and user code that sit idle most of the time.

Which use cases each one fits

For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “13th cheapest of 345” means 12 of the other 344 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.

Use case and its workloadCloudflare Sandbox: price rankSprites: price rankbochka: price rank
Software factory
100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month
Sprites keeps a long session's files on a 100 GB disk, while Cloudflare starts from a fresh disk after sleep; bochka keeps the disk too and adds systemd, /dev/kvm and a desktop.
162nd of 367, with limits
$1,543 a month
66th of 367, with limits
$546 a month
3rd cheapest of 367
$634 a month
Always-on AI employees
50 machines 24/7 · 2 vCPU / 4 GB
An always-on assistant needs its files and open connections to stay put: Cloudflare wipes the disk on sleep, Sprites drops connections on every pause, and bochka keeps the machine running.
207th of 366, with limits
$2,188 a month
157th of 366, with limits
$1,166 a month
5th cheapest of 366
$657 a month
Code interpreter bursts
100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month
Cloudflare fits short code-interpreter calls best of the three: CPU is billed only while busy and a container wakes on the next request, with your own image ready to go.
13th cheapest of 345
$144 a month
93rd of 345, with limits
$140 a month
186th of 345, with limits
$2,000 a month
Sandboxes for your users
300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month
Cloudflare fits sandboxes for your users with egress rules written as Worker code; Sprites does not publish how many machines can run at once, so 300 at once is not confirmed.
9th cheapest of 361
$731 a month
56th of 361, with limits
$428 a month
Cheapest of 361
$209 a month
RL rollouts
1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month
144th of 360, with limits
$9,428 a month
105th of 360, with limits
$6,540 a month
34th of 360, with limits
$2,000 a month
Agent evals
250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month
45th cheapest of 364
$818 a month
125th of 364, with limits
$545 a month
10th cheapest of 364
$200 a month
CI runners
40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month
Sprites fits CI better than Cloudflare, with a 100 GB disk against 20 GB by default; bochka adds full Docker and /dev/kvm for Android and VM builds.
301st of 377, with limits
$704 a month
63rd cheapest of 377
$476 a month
4th cheapest of 377
$86 a month
24/7 dev boxes
1 machine 24/7 · 4 vCPU / 8 GB
A dev box should keep its files: Sprites does and wakes in under a second, Cloudflare starts fresh after sleep, and bochka adds SSH and systemd.
70th cheapest of 368
$93 a month
213th of 368, with limits
$27 a month
18th cheapest of 368
$26 a month
Computer-use agents
50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month
Neither Cloudflare nor Sprites ships a desktop, so you would build one into your image or install it yourself; bochka streams a 60fps desktop with Chromium.
166th of 369, with limits
$460 a month
85th of 369, with limits
$136 a month
6th cheapest of 369
$200 a month
Browser-use agents
50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month
210th of 367, with limits
$233 a month
171st of 367, with limits
$122 a month
7th cheapest of 367
$200 a month
Scraping & bots (startup scale)
50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month
250th of 346, with limits
$286 a month
229th of 346, with limits
$206 a month
6th cheapest of 346
$90 a month
Mass scraping & bots (undetectable)
1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month
169th of 338, with limits
$5,741 a month
141st of 338, with limits
$4,113 a month
71st of 338, with limits
$1,800 a month
Parallel red teaming
200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month
Red-team runs often need raw TCP and full root networking; neither Cloudflare nor Sprites takes raw TCP from outside, while bochka does and also exposes /dev/kvm.
239th of 360, with limits
$325 a month
210th of 360, with limits
$223 a month
2nd cheapest of 360
$200 a month
GPU eval jobs
10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month
Can't run itCan't run itCan't run it
macOS agents
5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month
Can't run itCan't run itCan't run it

Key features

FeatureCloudflare SandboxSpritesbochka
IsolationFirecracker microVM per container, own kernel and networkFirecracker microVM per Sprite, own kernelFull VM with its own kernel on dedicated AMD Ryzen 9 9950X hosts
Machine sizePick an instance type up to 4 vCPU / 12 GiB / 20 GB disk by default (can be raised); no 4 vCPU / 8 GB sizeFixed 8 vCPU and 100 GB disk; memory set and scaled by the platformYou choose, up to 16 vCPU / 32 GB depending on plan
ImageYour own linux/amd64 container imageOne managed Ubuntu 25.10 image; you install on topFull VM with root; you install what you need
Files between sessionsFresh disk after sleep; snapshots (public beta, kept 30 days) or R2 backups when your code saves them100 GB disk kept and synced to object storage; checkpoints restore in placeDisk kept; saved every minute and on stop; a stopped sandbox costs nothing
Idle behaviorStops after an inactivity timeout and wakes on the next request, from a fresh diskPauses about 30 seconds after activity stops; wakes in 100 to 500 ms with memory, or 1 to 2 s after a cold stopRuns until you stop it or its time to live ends; no idle timer
Fork a running sandboxNo fork; restore a snapshot or backup into a new sandboxNo fork in the public API or CLIYes, without stopping it
Docker insidedocker:dind with iptables and IP forwarding turned offDocker runs, but users report docker exec fails for containers whose main process is not root; no systemdFull Docker, root and systemd
Nested virtualizationNot documentedNo /dev/kvm in the docsYes, /dev/kvm for Android emulators and VMs
Desktop and browserBuilt-in desktop removed in SDK 0.10.2; bring your ownHeadless; no desktop or browser product60fps desktop and Chromium, computer-use API, embeddable stream
Inbound trafficHTTP and WebSocket previews routed through your Worker; no raw TCP or public IPOne HTTPS URL to one HTTP port; other ports and SSH only through the sprite proxy CLIHTTPS URLs for up to 50 ports, token-protected; raw TCP; SSH; own IPv4 or IPv6
Egress controlallowedHosts deny-by-default list plus outbound handlers you write in Worker codeOptional DNS-based domain allowlist set from outside; private IPs always blockedOpen internet, no provider-side allowlist
Keeping keys out of the sandboxYour outbound handler adds the token for any HTTP or HTTPS host; you write the codeConnectors gateway holds the token for GitHub, Slack or any HTTP API, with path allow and block listsManaged proxy for model providers and any HTTPS API; switch a credential to another account when credits run out
Coding agentsRun Claude Code, Codex, OpenCode or Pi in your image; OpenCode has an SDK helperClaude Code, Codex, Gemini CLI and Cursor preinstalled, run through exec or a consoleSeven agents preinstalled, with a prompt, steer and events API to drive them from outside
RegionsSeveral regions across Cloudflare's network, nearest free instance pickedRegion not selectableEU only (Germany, Finland, France), with EU data residency
Every feature Battleships tracks (43)
FeatureCloudflare SandboxSpritesbochka
Full VM (own kernel)YesYesYes
Docker insideYesYesYes
Nested virtualizationNoNoYes
RootYesYesYes
SystemdNot publishedNoYes
Desktop GUINoNoYes
BrowserNoNoYes
Computer-use APINoNoYes
SSHYesNoYes
Persistent diskNoYesYes
Pause/resumeNoYesYes
Automatic snapshotsNoYesYes
Fork/cloneNoNoYes
Live fork (no pause)NoNoYes
Memory forkNoNoNo
Custom image (Docker or snapshot)YesYesYes
≥24 h sessionsYesYesYes
Idle auto-stopYesYesNo
Wake on requestYesYesNo
HTTPS preview URLsYesYesYes
Raw TCP inboundNoNoYes
Public IPv4NoNoNo
Egress allowlistYesYesNo
Secret proxyYesYesYes
Secret proxy for any APIYesYesYes
Preinstalled agentsYesYesYes
Agent harness APIYesNoYes
MCP serverNoYesNo
GPUNoNoNo
WindowsNoNoNo
Arm64NoNoNo
Self-hostingNoNoNo
BYOCNoNoNo
Open sourceYesNoNo
Scoped API keysNot publishedNot publishedYes
Spend limitsNoNot publishedYes
Usage per sandbox (API)Not publishedNoYes
Audit logsYesNot publishedNo
SSOYesYesNo
SOC 2YesYesNo
HIPAAYesYesNo
EU data residencyYesNoYes
Zero data retentionNot publishedNot publishedYes

Performance

Cloudflare SandboxNot measured
SpritesNot measured
bochka26.69 runs/s

Neither Cloudflare Sandbox nor Sprites has a result on the hpc-sandbox-benchmarks Node.js build-and-test loop we use, so there is no comparable CPU number between them. bochka did 26.69 runs per second on that test at 4 vCPU / 8 GB, on dedicated AMD Ryzen 9 9950X hosts.

Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Cloudflare Sandbox and Sprites have no published run in this suite yet, so there is no like-for-like number to compare.

Pricing in five scenarios

Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.

ScenarioCloudflare Sandbox, a monthSprites, a monthbochka, a month
One coding agent, workdays
4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days
$39 · Workers Paid · with limits$23 · Pay-as-you-go$20 · $20/mo
One agent that never stops
4 vCPU / 8 GB, 50 GB disk, running 24/7 all month
$148 · Workers Paid · with limits$92 · Pay-as-you-go$26 · $20/mo
50 agents in parallel
50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside
$1,660 · Workers Paid · with limits$1,120 · Pay-as-you-go$317 · $20/mo × 3 seats
Sandboxes for your users
2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once
$476 · Workers Paid$314 · Pay-as-you-go · with limits$200 · $100/mo × 2 seats
1,000 short jobs at once
2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month
$1,889 · Workers Paid · with limits$1,134 · Pay-as-you-go · with limits$2,000 · $2000/mo · with limits

Cloudflare Sandbox: You need Workers Paid ($5 a month minimum). CPU is billed only while in use; memory and disk are billed on the instance size you picked until the container sleeps, and 4 vCPU always comes with 12 GiB. Durable Object and Worker requests are billed on top.

Sprites: Sprites bills CPU time at $0.0385 per CPU-hour and actual memory at $0.021875 per GB-hour, only while the Sprite is awake, plus storage on the bytes you write. Optional plans buy fixed CPU-hour, memory-hour and storage allowances, not credit.

Sprites: Plans start at $20 a month, and the whole fee is usage credit, billed per second while a sandbox runs. A stopped sandbox costs nothing and keeps its disk.

Limits in those scenarios

Cloudflare's disk resets after sleep, so the three agent scenarios that keep 50 GB of files between days do not fit without your own snapshot or backup code, and an account runs 1,500 vCPU at once by default, short of the 2,000 the 1,000-job burst needs. Sprites does not publish how many Sprites can run at once on pay as you go, so 300 sandboxes for your users and 1,000 jobs at once are not confirmed, and creation is 10 a minute without a plan. On bochka that burst runs into start limits: the $2,000 plan allows 600 starts an hour and queues bursts above 90 a minute.

ScenarioCloudflare SandboxSpritesbochka
One coding agent, workdays
  • missing persistent disk
None that biteNone that bite
One agent that never stops
  • missing persistent disk
None that biteNone that bite
50 agents in parallel
  • missing persistent disk
  • how many machines can run at once: limit not published, probably fine at 50 (the typical published limit is 50)
None that bite
Sandboxes for your usersNone that bite
  • not confirmed: how many machines can run at once (you need 300; the typical published limit is 50)
None that bite
1,000 short jobs at once
  • Workers Paid: max 1,500 vCPU running at once (needs 2,000)
  • not confirmed: how many machines can run at once (you need 1,000; the typical published limit is 50)
  • max 2,400 starts/day (needs ~6,667)
  • max 600 starts/hour (needs ~1,000)
  • bursts above 90 starts/min are queued (a burst of 333 takes ~4 min to start)

Which one should you use?

Use Cloudflare Sandbox when

your app already runs on Workers, you want your own container image, and your sandboxes are short sessions that can start from a fresh disk.

  • Your own image and size. Teams that need a custom toolchain can ship their own container image and pick a smaller or larger instance type per container class.
  • Egress rules you can program. Cloudflare can block every host except the ones you list, and run your own Worker code on each outbound request.
  • Next to the rest of Workers. If your app already runs on Workers, sandboxes sit next to Durable Objects and R2, in several regions of Cloudflare's network.

Use Sprites when

your agents or apps sit idle most of the day, should keep their files, and should wake on a request in under a second.

  • A disk that stays. Each Sprite keeps a 100 GB disk across sleeps, so an agent finds its repo and packages where it left them.
  • Wakes fast with memory intact. A Sprite pauses when idle and wakes in 100 to 500 ms with its processes still in memory, billing only real CPU and memory use.
  • Agents and platforms ready. Claude Code, Codex, Gemini CLI and Cursor come preinstalled, and Sprites can back Claude Managed Agents and Cursor Cloud Agents.

Where bochka fits

Both Cloudflare Sandbox and Sprites are built around machines that sleep when nobody is using them. If your agents work for hours on builds, tests, Docker, emulators or a browser, bochka gives each one a full VM that keeps running, keeps its disk and can be driven from outside.

Files that stay, and forks

On Cloudflare an agent loses its repo and packages on sleep unless your code saves a snapshot that expires after 30 days. Sprites keeps the disk, but neither can fork a running sandbox to try two fixes from one state.

A fuller machine

Cloudflare tops out at 4 vCPU and 20 GB of disk by default with iptables off; Sprites is a fixed 8 vCPU box with no systemd. Neither documents /dev/kvm or ships a desktop, so emulators and computer use need workarounds.

Reach it and drive it from outside

Cloudflare routes traffic through your Worker with no raw TCP, and Sprites has one public HTTP port with SSH through its proxy CLI. bochka gives 50 HTTPS ports, raw TCP, SSH and an API to prompt and steer agents inside.

Use bochka when your agents need a full machine for hours: systemd, full Docker, emulators, many ports, a desktop and browser, forks, and an API to drive the agents inside from outside. Compare it one to one: bochka vs Cloudflare Sandbox and bochka vs Sprites.

Questions people ask

Is Cloudflare Sandbox cheaper than Sprites?

In all five scenarios we priced, Sprites comes out lower: one agent that never stops is $92 a month on Sprites against $148 on Cloudflare, and 50 agents in parallel are $1,120 against $1,660. Cloudflare's agent estimates also lack a disk that stays, so they do not fit. bochka comes to $26 and $317 for those two.

Which is faster, Cloudflare Sandbox or Sprites?

Neither has a result on the CPU benchmark we use, so we cannot compare them. A Sprite always has 8 vCPU, while Cloudflare's largest default instance has 4. bochka did 26.69 runs per second at 4 vCPU / 8 GB.

Do they keep my files?

Sprites does: each Sprite keeps a 100 GB disk across sleeps. Cloudflare starts from a fresh disk after sleep unless your code saved a snapshot (public beta, kept 30 days) or a backup to R2. bochka keeps the disk and saves it every minute.

Can Cloudflare Sandbox or Sprites run Docker?

Both can, with limits. Cloudflare supports docker:dind with iptables and IP forwarding turned off, and on Sprites users report docker exec fails for containers whose main process is not root. bochka runs full Docker with systemd.

Can I SSH into them?

Not directly on Sprites: you install an SSH server and tunnel it through the sprite proxy CLI. Cloudflare reaches containers through your Worker, with no raw TCP or public IP. bochka sandboxes have SSH, raw TCP and a dedicated IP.

Where do they run?

Cloudflare places containers in several regions of its network and picks the nearest free one. Sprites does not let you choose a region. bochka runs only in the EU, in Germany, Finland and France.

Try bochka

Install the CLI, then run bochka new.

Product preview

More comparisons

Bochka product preview · Pricing, benchmarks and commands are illustrative. Sandbox provisioning is not connected.