Google Compute Engine vs Linode

Both rent you a full Linux VM that you set up yourself. Google Compute Engine is a hyperscaler with per-second billing, GPUs up to B200, Windows and Arm, while Linode, now Akamai Cloud, is a simpler server host that bills by the hour and keeps billing until you delete the machine.

The companies and products

Google Compute Engine

Google Compute Engine is Google Cloud's general-purpose VM service, not a sandbox product: you rent virtual machines by the second and set them up yourself.

You pick a machine type (E2, N2D, C3D, Arm T2A, GPU families and more), a boot image and a network, and Compute Engine boots a KVM-based VM with its own kernel and root access. Disks are Persistent Disk or Hyperdisk volumes, traffic goes through VPC firewall rules, and anything agent-specific (agents, desktops, HTTPS URLs, key handling) is yours to build. It is built for every kind of server workload, from websites to GPU training, across Google Cloud's worldwide regions.

Linode

Linode is a general-purpose cloud, now sold as Akamai Cloud, and a Linode is one of its Linux virtual machines.

A Linode is a Linux VM you rent by size, with root, a public IP, local disk and, on older plans, a monthly transfer allowance. You pick a distribution, then install and run your own software on it, next to Akamai Cloud products like Kubernetes, block storage, NodeBalancers, VPCs and cloud firewalls. It is a server host, not an agent sandbox, so this page compares the two where they overlap: giving an agent its own Linux machine.

Which use cases each one fits

For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “16th cheapest of 364” means 15 of the other 363 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.

Use case and its workloadGoogle Compute Engine: price rankLinode: price rankbochka: price rank
Software factory
100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month
Neither ships agents, preview URLs or forks, so on Compute Engine or Linode you build that layer yourself; bochka has it on every machine.
120th of 367, with limits
$1,106 a month
145th of 367, with limits
$1,292 a month
3rd cheapest of 367
$634 a month
Always-on AI employees
50 machines 24/7 · 2 vCPU / 4 GB
177th of 366, with limits
$1,433 a month
164th of 366, with limits
$1,200 a month
5th cheapest of 366
$657 a month
Code interpreter bursts
100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month
Compute Engine bills per second after one minute, so short runs come to about $133 a month there against $1,200 on Linode, which bills each run as a full hour.
92nd of 345, with limits
$133 a month
174th of 345, with limits
$1,200 a month
186th of 345, with limits
$2,000 a month
Sandboxes for your users
300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month
Ten-minute user sessions favor Compute Engine's per-second billing over Linode's hourly rounding, but both leave HTTPS access and per-user tooling to you; bochka ships them.
92nd of 361, with limits
$836 a month
114th of 361, with limits
$1,090 a month
Cheapest of 361
$209 a month
RL rollouts
1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month
Thousands of short rollouts suit Compute Engine far better than Linode, where every rollout is billed as a full hour.
36th of 360, with limits
$2,085 a month
186th of 360, with limits
$24,000 a month
34th of 360, with limits
$2,000 a month
Agent evals
250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month
16th cheapest of 364
$263 a month
55th cheapest of 364
$1,080 a month
10th cheapest of 364
$200 a month
CI runners
40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month
CI that boots Android emulators or VM images needs /dev/kvm, which Linode does not support, Compute Engine's E2 VMs lack, and bochka has on every machine.
41st cheapest of 377
$359 a month
137th cheapest of 377
$4,320 a month
4th cheapest of 377
$86 a month
24/7 dev boxes
1 machine 24/7 · 4 vCPU / 8 GB
A 24/7 dev box suits Linode, a classic always-on server, better than Compute Engine, whose lowest always-on rate needs a 3-year commitment.
82nd cheapest of 368
$109 a month
40th cheapest of 368
$48 a month
18th cheapest of 368
$26 a month
Computer-use agents
50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month
Neither has a desktop in its Linux images, so you install and stream one yourself; bochka streams a 60fps desktop with Chromium and computer use.
129th of 369, with limits
$293 a month
272nd of 369, with limits
$1,440 a month
6th cheapest of 369
$200 a month
Browser-use agents
50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month
212th of 367, with limits
$244 a month
311th of 367, with limits
$1,080 a month
7th cheapest of 367
$200 a month
Scraping & bots (startup scale)
50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month
218th of 346, with limits
$179 a month
190th of 346, with limits
$108 a month
6th cheapest of 346
$90 a month
Mass scraping & bots (undetectable)
1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month
108th of 338, with limits
$2,978 a month
89th of 338, with limits
$2,160 a month
71st of 338, with limits
$1,800 a month
Parallel red teaming
200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month
152nd of 360, with limits
$120 a month
189th of 360, with limits
$182 a month
2nd cheapest of 360
$200 a month
GPU eval jobs
10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month
Of the three, only Linode is priced here with its hourly Nvidia GPU instances; Compute Engine GPUs are not in our pricing data, and bochka has no GPUs.
Can't run it78th of 98, with limits
$1,500 a month
Can't run it
macOS agents
5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month
Can't run itCan't run itCan't run it

Key features

FeatureGoogle Compute EngineLinodebochka
What you getA general cloud VM on a hyperscaler; you install and wire everything elseA general Linux server you set up and run yourselfAn agent sandbox: a full VM with agents, desktop, URLs and snapshots set up
Billing while runningPer second after a 1 minute minimumHourly, rounded up to the next full hour; monthly cap on most plansPer second, from the credit of a monthly plan
Stopped machinesCPU and memory stop billing; disks and external IPs keep billingA powered-off Linode is still billed; you delete it to stop payingA stopped sandbox costs nothing and keeps its disk
Docker and nested virtualizationDocker, root and systemd; nested KVM only on some Intel families and N4D, not on E2, Arm or other AMD VMsRoot and Docker; Linode staff say nested virtualization is not supportedDocker, root, systemd and /dev/kvm on every machine
Operating systems and CPUsLinux and Windows Server on Intel, AMD and ArmLinux on shared or dedicated CPU plansLinux on dedicated AMD Ryzen 9 9950X (Zen 5) hosts; Wine for Windows apps
SnapshotsOn demand or on a schedule you setPaid Backups add-on: scheduled backups plus one manual snapshot per LinodeAutomatic snapshots every minute and on stop
Pause and forkSuspend keeps memory for up to 60 days; cloning means a machine image and a new VMNo pause; clone copies disks to a new Linode, and the docs say to power off firstFork a running sandbox in one call; resume reboots from disk (no memory snapshots)
Coding agentsNone preinstalled; you install agents and drive them over SSHNone; StackScripts and Marketplace apps install general softwareClaude Code, Codex, OpenCode and more preinstalled, driven from outside with a prompt, steer and events API
Keeping keys out of the machineNo credential proxy; service account tokens and Secret Manager values are read inside the VMNo credential proxy; secrets reach the server through user data or files you placeAI credentials proxy for model providers and any HTTPS API; switch a credential to another account when credits run out
Desktop and computer useNo managed desktop, browser or computer-use API on Linux VMsNo desktop in the images; you install one and reach it through the Glish console60fps desktop with Chromium, computer use and browser control, embeddable stream
Reaching the machineExternal IPv4 and any port; HTTPS needs your own certificate and a load balancer or web serverPublic IPv4 on any port; HTTPS needs your own certificates or a NodeBalancerHTTPS URLs for up to 50 ports, token-protected; raw TCP; own IP
Outbound network rulesVPC egress rules by IP and port; domain rules on the paid Cloud NGFW Standard tierFree Cloud Firewall with outbound rules by protocol, port and IP rangeOpen internet on every plan; no provider-side allowlist
GPUsNvidia GPUs from T4 and L4 up to H100, H200, B200 and GB200Nvidia RTX 4000 Ada, RTX PRO 6000 Blackwell and Quadro RTX 6000 by the hour; HGX B300 through salesNone
Regions43 regions and 130 zones worldwide33 regions in 15 countries across the Americas, Europe, Asia and AustraliaEU only: Germany, Finland, France
Every feature Battleships tracks (43)
FeatureGoogle Compute EngineLinodebochka
Full VM (own kernel)YesYesYes
Docker insideYesYesYes
Nested virtualizationNoNoYes
RootYesYesYes
SystemdYesYesYes
Desktop GUINoNoYes
BrowserNoNoYes
Computer-use APINoNoYes
SSHYesYesYes
Persistent diskYesYesYes
Pause/resumeYesNoYes
Automatic snapshotsNoNoYes
Fork/cloneYesYesYes
Live fork (no pause)YesNoYes
Memory forkNoNoNo
Custom image (Docker or snapshot)YesYesYes
≥24 h sessionsYesYesYes
Idle auto-stopNoNoNo
Wake on requestNoNoNo
HTTPS preview URLsNoNoYes
Raw TCP inboundYesYesYes
Public IPv4YesYesNo
Egress allowlistYesYesNo
Secret proxyNoNoYes
Secret proxy for any APINoNoYes
Preinstalled agentsNoNoYes
Agent harness APINoNoYes
MCP serverNoNoNo
GPUYesYesNo
WindowsNoNoNo
Arm64YesNoNo
Self-hostingNoNoNo
BYOCNoNoNo
Open sourceNoNoNo
Scoped API keysNot publishedYesYes
Spend limitsNoNoYes
Usage per sandbox (API)YesNoYes
Audit logsYesYesNo
SSOYesYesNo
SOC 2YesYesNo
HIPAAYesYesNo
EU data residencyYesYesYes
Zero data retentionNot publishedNot publishedYes

Performance

Google Compute EngineNot measured
LinodeNot measured
bochka26.69 runs/s

There is no comparable measurement for Compute Engine or Linode: neither was part of the public StarSling benchmark run we use. In that run, on 2026-09-29, bochka did 26.69 Node.js build-and-test runs per second at 4 vCPU / 8 GB. Speed on both clouds depends on the machine family or plan you pick, such as E2 versus newer Intel and AMD chips, or Linode's shared versus dedicated CPU.

Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Google Compute Engine and Linode have no published run in this suite yet, so there is no like-for-like number to compare.

Pricing in five scenarios

Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.

ScenarioGoogle Compute Engine, a monthLinode, a monthbochka, a month
One coding agent, workdays
4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days
$31 · Pay-as-you-go billing account (no plan fee)$13 · Usage account$20 · $20/mo
One agent that never stops
4 vCPU / 8 GB, 50 GB disk, running 24/7 all month
$64 · Pay-as-you-go billing account (no plan fee) · with limits$48 · Usage account$26 · $20/mo
50 agents in parallel
50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside
$1,291 · Pay-as-you-go billing account (no plan fee)$634 · Usage account$317 · $20/mo × 3 seats
Sandboxes for your users
2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once
$378 · Pay-as-you-go billing account (no plan fee)$1,080 · Usage account$200 · $100/mo × 2 seats
1,000 short jobs at once
2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month
$690 · Pay-as-you-go billing account (no plan fee)$7,200 · Usage account · with limits$2,000 · $2000/mo · with limits

Google Compute Engine: Compute Engine bills each VM per second after a 1 minute minimum at its list rate, priced here as E2 sizes on demand in us-central1 (the 4 vCPU size has 16 GiB of memory). Disks and external IPs bill on top, also while stopped, and the lowest always-on rate needs a 3-year commitment.

Linode: Each Linode size has an hourly price, rounded up to the next full hour, and billing runs from create to delete, including while it is powered off. Most plans stop at a monthly cap; G8 dedicated and GPU plans have no cap, and backups and extra transfer cost extra.

Linode: You pick a monthly plan from $20, and all of it becomes usage credit spent per second on running sandboxes. A stopped sandbox costs nothing and keeps its disk.

Limits in those scenarios

Linode rounds every instance up to a full hour, so 10-minute user sessions come to $1,080 a month there against $378 on Compute Engine, and the 1,000-job burst reaches $7,200 on shared vCPUs that other tenants can slow. Compute Engine limits vCPUs per region with quotas that vary by project, so 50 agents or 300 user sandboxes may need a quota request first, and a free trial account cannot ask for more. Linode raises a new account's limits by support ticket. On bochka, the burst is queued by start limits of 90 a minute, 600 an hour and 2,400 a day on the $2,000 plan.

ScenarioGoogle Compute EngineLinodebochka
One coding agent, workdaysNone that biteNone that biteNone that bite
One agent that never stops
  • 3-year commitment
None that biteNone that bite
50 agents in parallelNone that biteNone that biteNone that bite
Sandboxes for your usersNone that biteNone that biteNone that bite
1,000 short jobs at onceNone that bite
  • shared vCPUs on this tier: heavy, sustained CPU use can be slowed by other tenants
  • max 2,400 starts/day (needs ~6,667)
  • max 600 starts/hour (needs ~1,000)
  • bursts above 90 starts/min are queued (a burst of 333 takes ~4 min to start)

Which one should you use?

Use Google Compute Engine when

you run many short jobs, need GPUs up to B200, Windows or Arm, or want memory suspend and domain-level egress rules, and have the people to build agent tooling on top.

  • Short jobs billed by the second. Useful for bursts of short jobs: Compute Engine bills per second after one minute, while Linode bills every run as an hour.
  • Windows, Arm and top-end GPUs. Useful if you need Windows Server, Arm machines or Nvidia GPUs up to H200, B200 and GB200.
  • Memory suspend and domain rules. Useful if a VM must resume with its processes running, or outbound traffic must be limited to chosen domains.

Use Linode when

you want simple Linux servers that stay up all month at a steady price with a monthly cap, next to Kubernetes, block storage and a free firewall.

  • Steady servers without a commitment. Useful for a machine that runs all month: a 4 vCPU / 8 GB Linode comes to $48 a month with no commitment.
  • A bill with a ceiling. Useful if you want a known bill: most Linode plans stop charging at a monthly cap, though G8 and GPU plans do not.
  • A free firewall next to the server. Useful if you want outbound rules by protocol, port and IP range from a Cloud Firewall that costs nothing.

Where bochka fits

Compute Engine and Linode are clouds for any server, so neither knows what an agent needs. If what you are really running is agents, bochka gives each one a full VM that is ready to work, with /dev/kvm, coding agents, a desktop, HTTPS URLs and a disk saved every minute. Keep Compute Engine or Linode for GPUs, Windows or regions outside the EU.

/dev/kvm on every machine

An agent that tests Android apps or builds VM images needs hardware virtualization. Linode does not support it, and Compute Engine offers it only on some Intel families and N4D, enabled per VM, not on E2.

Free stops, minute snapshots and forks

Agents sit idle between tasks. A powered-off Linode keeps billing until you delete it, and a stopped Compute Engine VM keeps billing its disks. Copying a busy agent means a machine image or a powered-off clone.

Agents, desktop and URLs ready

Both start as an empty server, so you install and supervise each agent, desktop stream and key, then add certificates and a load balancer or NodeBalancer for HTTPS. Any key you place there is readable by the agent's code.

Use bochka when what you are running is agents: each one on its own full VM with /dev/kvm, coding agents driven from outside, a desktop, HTTPS URLs, snapshots every minute, forks and stops that cost nothing. Compare it one to one: bochka vs Google Compute Engine and bochka vs Linode.

Questions people ask

Is Google Compute Engine cheaper than Linode?

For machines that run for hours, Linode usually is: one workday agent comes to $13 a month against $31, and 50 agents in parallel to $634 against $1,291. For short sessions Compute Engine wins: sandboxes for your users cost $378 on Compute Engine against $1,080 on Linode, and the 1,000-job burst $690 against $7,200, because Linode bills each run as a full hour.

Which is faster, Compute Engine or Linode?

We have no comparable measurement for either one. Both sell several CPU families or plans, so speed depends on what you pick. bochka did 26.69 runs per second in the StarSling Node.js benchmark at 4 vCPU / 8 GB.

Can Compute Engine or Linode run Docker and nested VMs?

Both run Docker with root on a full VM. Nested virtualization is not supported on Linode, and on Compute Engine it works only with Linux KVM on some machine types, not on E2, Arm or AMD VMs except N4D. On bochka, /dev/kvm is on every machine.

Do I pay for a stopped VM?

On Linode, yes: a powered-off Linode is billed in full until you delete it. On Compute Engine, a stopped VM stops CPU and memory charges, but its disks and external IPs keep billing. On bochka, a stopped sandbox costs nothing and keeps its disk.

Which has more regions and GPUs?

Compute Engine runs in 43 regions and rents Nvidia GPUs up to H200, B200 and GB200. Linode runs in 33 regions in 15 countries with RTX 4000 Ada, RTX PRO 6000 Blackwell and Quadro RTX 6000 instances. bochka runs only in the EU and has no GPUs.

Try bochka

Install the CLI, then run bochka new.

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More comparisons

Bochka product preview · Pricing, benchmarks and commands are illustrative. Sandbox provisioning is not connected.