Google Compute Engine vs Linode
Both rent you a full Linux VM that you set up yourself. Google Compute Engine is a hyperscaler with per-second billing, GPUs up to B200, Windows and Arm, while Linode, now Akamai Cloud, is a simpler server host that bills by the hour and keeps billing until you delete the machine.
The companies and products
Google Compute Engine
Google Compute Engine is Google Cloud's general-purpose VM service, not a sandbox product: you rent virtual machines by the second and set them up yourself.
You pick a machine type (E2, N2D, C3D, Arm T2A, GPU families and more), a boot image and a network, and Compute Engine boots a KVM-based VM with its own kernel and root access. Disks are Persistent Disk or Hyperdisk volumes, traffic goes through VPC firewall rules, and anything agent-specific (agents, desktops, HTTPS URLs, key handling) is yours to build. It is built for every kind of server workload, from websites to GPU training, across Google Cloud's worldwide regions.
Linode
Linode is a general-purpose cloud, now sold as Akamai Cloud, and a Linode is one of its Linux virtual machines.
A Linode is a Linux VM you rent by size, with root, a public IP, local disk and, on older plans, a monthly transfer allowance. You pick a distribution, then install and run your own software on it, next to Akamai Cloud products like Kubernetes, block storage, NodeBalancers, VPCs and cloud firewalls. It is a server host, not an agent sandbox, so this page compares the two where they overlap: giving an agent its own Linux machine.
Which use cases each one fits
For each use case, Battleships prices every sandbox provider on the same workload and sorts them from the cheapest monthly bill up. “16th cheapest of 364” means 15 of the other 363 providers run that workload, with every feature it needs, for less. “With limits” means the provider runs it but misses something, so it is listed after every full match. Open a use case for its whole ranking and what each provider misses.
| Use case and its workload | Google Compute Engine: price rank | Linode: price rank | bochka: price rank |
|---|---|---|---|
| Software factory 100 at once · 4 vCPU / 8 GB · 2,200 sessions of 8 h a month Neither ships agents, preview URLs or forks, so on Compute Engine or Linode you build that layer yourself; bochka has it on every machine. | 120th of 367, with limits $1,106 a month | 145th of 367, with limits $1,292 a month | 3rd cheapest of 367 $634 a month |
| Always-on AI employees 50 machines 24/7 · 2 vCPU / 4 GB | 177th of 366, with limits $1,433 a month | 164th of 366, with limits $1,200 a month | 5th cheapest of 366 $657 a month |
| Code interpreter bursts 100 at once · 1 vCPU / 2 GB · 200,000 sessions of 1 min a month Compute Engine bills per second after one minute, so short runs come to about $133 a month there against $1,200 on Linode, which bills each run as a full hour. | 92nd of 345, with limits $133 a month | 174th of 345, with limits $1,200 a month | 186th of 345, with limits $2,000 a month |
| Sandboxes for your users 300 at once · 2 vCPU / 4 GB · 30,000 sessions of 23 min a month Ten-minute user sessions favor Compute Engine's per-second billing over Linode's hourly rounding, but both leave HTTPS access and per-user tooling to you; bochka ships them. | 92nd of 361, with limits $836 a month | 114th of 361, with limits $1,090 a month | Cheapest of 361 $209 a month |
| RL rollouts 1,000 at once · 2 vCPU / 4 GB · 1,000,000 sessions of 3 min a month Thousands of short rollouts suit Compute Engine far better than Linode, where every rollout is billed as a full hour. | 36th of 360, with limits $2,085 a month | 186th of 360, with limits $24,000 a month | 34th of 360, with limits $2,000 a month |
| Agent evals 250 at once · 4 vCPU / 8 GB · 15,000 sessions of 20 min a month | 16th cheapest of 364 $263 a month | 55th cheapest of 364 $1,080 a month | 10th cheapest of 364 $200 a month |
| CI runners 40 at once · 8 vCPU / 16 GB · 6,000 sessions of 12 min a month CI that boots Android emulators or VM images needs /dev/kvm, which Linode does not support, Compute Engine's E2 VMs lack, and bochka has on every machine. | 41st cheapest of 377 $359 a month | 137th cheapest of 377 $4,320 a month | 4th cheapest of 377 $86 a month |
| 24/7 dev boxes 1 machine 24/7 · 4 vCPU / 8 GB A 24/7 dev box suits Linode, a classic always-on server, better than Compute Engine, whose lowest always-on rate needs a 3-year commitment. | 82nd cheapest of 368 $109 a month | 40th cheapest of 368 $48 a month | 18th cheapest of 368 $26 a month |
| Computer-use agents 50 at once · 4 vCPU / 8 GB · 20,000 sessions of 15 min a month Neither has a desktop in its Linux images, so you install and stream one yourself; bochka streams a 60fps desktop with Chromium and computer use. | 129th of 369, with limits $293 a month | 272nd of 369, with limits $1,440 a month | 6th cheapest of 369 $200 a month |
| Browser-use agents 50 at once · 2 vCPU / 4 GB · 30,000 sessions of 10 min a month | 212th of 367, with limits $244 a month | 311th of 367, with limits $1,080 a month | 7th cheapest of 367 $200 a month |
| Scraping & bots (startup scale) 50 at once · 1 vCPU / 2 GB · 100,000 sessions of 3 min a month | 218th of 346, with limits $179 a month | 190th of 346, with limits $108 a month | 6th cheapest of 346 $90 a month |
| Mass scraping & bots (undetectable) 1,000 at once · 1 vCPU / 2 GB · 3,000,000 sessions of 2 min a month | 108th of 338, with limits $2,978 a month | 89th of 338, with limits $2,160 a month | 71st of 338, with limits $1,800 a month |
| Parallel red teaming 200 at once · 2 vCPU / 4 GB · 5,000 sessions of 30 min a month | 152nd of 360, with limits $120 a month | 189th of 360, with limits $182 a month | 2nd cheapest of 360 $200 a month |
| GPU eval jobs 10 at once · 8 vCPU / 32 GB · 500 sessions of 30 min a month Of the three, only Linode is priced here with its hourly Nvidia GPU instances; Compute Engine GPUs are not in our pricing data, and bochka has no GPUs. | Can't run it | 78th of 98, with limits $1,500 a month | Can't run it |
| macOS agents 5 at once · 4 vCPU / 8 GB · 1,000 sessions of 20 min a month | Can't run it | Can't run it | Can't run it |
Key features
| Feature | Google Compute Engine | Linode | bochka |
|---|---|---|---|
| What you get | A general cloud VM on a hyperscaler; you install and wire everything else | A general Linux server you set up and run yourself | An agent sandbox: a full VM with agents, desktop, URLs and snapshots set up |
| Billing while running | Per second after a 1 minute minimum | Hourly, rounded up to the next full hour; monthly cap on most plans | Per second, from the credit of a monthly plan |
| Stopped machines | CPU and memory stop billing; disks and external IPs keep billing | A powered-off Linode is still billed; you delete it to stop paying | A stopped sandbox costs nothing and keeps its disk |
| Docker and nested virtualization | Docker, root and systemd; nested KVM only on some Intel families and N4D, not on E2, Arm or other AMD VMs | Root and Docker; Linode staff say nested virtualization is not supported | Docker, root, systemd and /dev/kvm on every machine |
| Operating systems and CPUs | Linux and Windows Server on Intel, AMD and Arm | Linux on shared or dedicated CPU plans | Linux on dedicated AMD Ryzen 9 9950X (Zen 5) hosts; Wine for Windows apps |
| Snapshots | On demand or on a schedule you set | Paid Backups add-on: scheduled backups plus one manual snapshot per Linode | Automatic snapshots every minute and on stop |
| Pause and fork | Suspend keeps memory for up to 60 days; cloning means a machine image and a new VM | No pause; clone copies disks to a new Linode, and the docs say to power off first | Fork a running sandbox in one call; resume reboots from disk (no memory snapshots) |
| Coding agents | None preinstalled; you install agents and drive them over SSH | None; StackScripts and Marketplace apps install general software | Claude Code, Codex, OpenCode and more preinstalled, driven from outside with a prompt, steer and events API |
| Keeping keys out of the machine | No credential proxy; service account tokens and Secret Manager values are read inside the VM | No credential proxy; secrets reach the server through user data or files you place | AI credentials proxy for model providers and any HTTPS API; switch a credential to another account when credits run out |
| Desktop and computer use | No managed desktop, browser or computer-use API on Linux VMs | No desktop in the images; you install one and reach it through the Glish console | 60fps desktop with Chromium, computer use and browser control, embeddable stream |
| Reaching the machine | External IPv4 and any port; HTTPS needs your own certificate and a load balancer or web server | Public IPv4 on any port; HTTPS needs your own certificates or a NodeBalancer | HTTPS URLs for up to 50 ports, token-protected; raw TCP; own IP |
| Outbound network rules | VPC egress rules by IP and port; domain rules on the paid Cloud NGFW Standard tier | Free Cloud Firewall with outbound rules by protocol, port and IP range | Open internet on every plan; no provider-side allowlist |
| GPUs | Nvidia GPUs from T4 and L4 up to H100, H200, B200 and GB200 | Nvidia RTX 4000 Ada, RTX PRO 6000 Blackwell and Quadro RTX 6000 by the hour; HGX B300 through sales | None |
| Regions | 43 regions and 130 zones worldwide | 33 regions in 15 countries across the Americas, Europe, Asia and Australia | EU only: Germany, Finland, France |
Every feature Battleships tracks (43)
| Feature | Google Compute Engine | Linode | bochka |
|---|---|---|---|
| Full VM (own kernel) | Yes | Yes | Yes |
| Docker inside | Yes | Yes | Yes |
| Nested virtualization | No | No | Yes |
| Root | Yes | Yes | Yes |
| Systemd | Yes | Yes | Yes |
| Desktop GUI | No | No | Yes |
| Browser | No | No | Yes |
| Computer-use API | No | No | Yes |
| SSH | Yes | Yes | Yes |
| Persistent disk | Yes | Yes | Yes |
| Pause/resume | Yes | No | Yes |
| Automatic snapshots | No | No | Yes |
| Fork/clone | Yes | Yes | Yes |
| Live fork (no pause) | Yes | No | Yes |
| Memory fork | No | No | No |
| Custom image (Docker or snapshot) | Yes | Yes | Yes |
| ≥24 h sessions | Yes | Yes | Yes |
| Idle auto-stop | No | No | No |
| Wake on request | No | No | No |
| HTTPS preview URLs | No | No | Yes |
| Raw TCP inbound | Yes | Yes | Yes |
| Public IPv4 | Yes | Yes | No |
| Egress allowlist | Yes | Yes | No |
| Secret proxy | No | No | Yes |
| Secret proxy for any API | No | No | Yes |
| Preinstalled agents | No | No | Yes |
| Agent harness API | No | No | Yes |
| MCP server | No | No | No |
| GPU | Yes | Yes | No |
| Windows | No | No | No |
| Arm64 | Yes | No | No |
| Self-hosting | No | No | No |
| BYOC | No | No | No |
| Open source | No | No | No |
| Scoped API keys | Not published | Yes | Yes |
| Spend limits | No | No | Yes |
| Usage per sandbox (API) | Yes | No | Yes |
| Audit logs | Yes | Yes | No |
| SSO | Yes | Yes | No |
| SOC 2 | Yes | Yes | No |
| HIPAA | Yes | Yes | No |
| EU data residency | Yes | Yes | Yes |
| Zero data retention | Not published | Not published | Yes |
Performance
There is no comparable measurement for Compute Engine or Linode: neither was part of the public StarSling benchmark run we use. In that run, on 2026-09-29, bochka did 26.69 Node.js build-and-test runs per second at 4 vCPU / 8 GB. Speed on both clouds depends on the machine family or plan you pick, such as E2 versus newer Intel and AMD chips, or Linode's shared versus dedicated CPU.
Node.js build-and-test loop at 4 vCPU / 8 GB, higher is better. Measured with the open hpc-sandbox-benchmarks suite. Google Compute Engine and Linode have no published run in this suite yet, so there is no like-for-like number to compare.
Pricing in five scenarios
Each bill is priced from the providers' public price lists by the open Battleships engine, with the cheapest plan that runs the scenario.
| Scenario | Google Compute Engine, a month | Linode, a month | bochka, a month |
|---|---|---|---|
| One coding agent, workdays 4 vCPU / 8 GB, 50 GB disk, 8 hours a day, 22 days a month, files kept between days | $31 · Pay-as-you-go billing account (no plan fee) | $13 · Usage account | $20 · $20/mo |
| One agent that never stops 4 vCPU / 8 GB, 50 GB disk, running 24/7 all month | $64 · Pay-as-you-go billing account (no plan fee) · with limits | $48 · Usage account | $26 · $20/mo |
| 50 agents in parallel 50 machines of 4 vCPU / 8 GB at once, 8-hour sessions, 1,100 sessions a month, Docker inside | $1,291 · Pay-as-you-go billing account (no plan fee) | $634 · Usage account | $317 · $20/mo × 3 seats |
| Sandboxes for your users 2 vCPU / 4 GB, 30,000 sessions of 10 minutes a month, up to 300 at once | $378 · Pay-as-you-go billing account (no plan fee) | $1,080 · Usage account | $200 · $100/mo × 2 seats |
| 1,000 short jobs at once 2 vCPU / 4 GB, 1,000 at once, 3 minutes each, 200,000 jobs a month | $690 · Pay-as-you-go billing account (no plan fee) | $7,200 · Usage account · with limits | $2,000 · $2000/mo · with limits |
Google Compute Engine: Compute Engine bills each VM per second after a 1 minute minimum at its list rate, priced here as E2 sizes on demand in us-central1 (the 4 vCPU size has 16 GiB of memory). Disks and external IPs bill on top, also while stopped, and the lowest always-on rate needs a 3-year commitment.
Linode: Each Linode size has an hourly price, rounded up to the next full hour, and billing runs from create to delete, including while it is powered off. Most plans stop at a monthly cap; G8 dedicated and GPU plans have no cap, and backups and extra transfer cost extra.
Linode: You pick a monthly plan from $20, and all of it becomes usage credit spent per second on running sandboxes. A stopped sandbox costs nothing and keeps its disk.
Limits in those scenarios
Linode rounds every instance up to a full hour, so 10-minute user sessions come to $1,080 a month there against $378 on Compute Engine, and the 1,000-job burst reaches $7,200 on shared vCPUs that other tenants can slow. Compute Engine limits vCPUs per region with quotas that vary by project, so 50 agents or 300 user sandboxes may need a quota request first, and a free trial account cannot ask for more. Linode raises a new account's limits by support ticket. On bochka, the burst is queued by start limits of 90 a minute, 600 an hour and 2,400 a day on the $2,000 plan.
| Scenario | Google Compute Engine | Linode | bochka |
|---|---|---|---|
| One coding agent, workdays | None that bite | None that bite | None that bite |
| One agent that never stops |
| None that bite | None that bite |
| 50 agents in parallel | None that bite | None that bite | None that bite |
| Sandboxes for your users | None that bite | None that bite | None that bite |
| 1,000 short jobs at once | None that bite |
|
|
Which one should you use?
Use Google Compute Engine when
you run many short jobs, need GPUs up to B200, Windows or Arm, or want memory suspend and domain-level egress rules, and have the people to build agent tooling on top.
- Short jobs billed by the second. Useful for bursts of short jobs: Compute Engine bills per second after one minute, while Linode bills every run as an hour.
- Windows, Arm and top-end GPUs. Useful if you need Windows Server, Arm machines or Nvidia GPUs up to H200, B200 and GB200.
- Memory suspend and domain rules. Useful if a VM must resume with its processes running, or outbound traffic must be limited to chosen domains.
Use Linode when
you want simple Linux servers that stay up all month at a steady price with a monthly cap, next to Kubernetes, block storage and a free firewall.
- Steady servers without a commitment. Useful for a machine that runs all month: a 4 vCPU / 8 GB Linode comes to $48 a month with no commitment.
- A bill with a ceiling. Useful if you want a known bill: most Linode plans stop charging at a monthly cap, though G8 and GPU plans do not.
- A free firewall next to the server. Useful if you want outbound rules by protocol, port and IP range from a Cloud Firewall that costs nothing.
Where bochka fits
Compute Engine and Linode are clouds for any server, so neither knows what an agent needs. If what you are really running is agents, bochka gives each one a full VM that is ready to work, with /dev/kvm, coding agents, a desktop, HTTPS URLs and a disk saved every minute. Keep Compute Engine or Linode for GPUs, Windows or regions outside the EU.
/dev/kvm on every machine
An agent that tests Android apps or builds VM images needs hardware virtualization. Linode does not support it, and Compute Engine offers it only on some Intel families and N4D, enabled per VM, not on E2.
Free stops, minute snapshots and forks
Agents sit idle between tasks. A powered-off Linode keeps billing until you delete it, and a stopped Compute Engine VM keeps billing its disks. Copying a busy agent means a machine image or a powered-off clone.
Agents, desktop and URLs ready
Both start as an empty server, so you install and supervise each agent, desktop stream and key, then add certificates and a load balancer or NodeBalancer for HTTPS. Any key you place there is readable by the agent's code.
Use bochka when what you are running is agents: each one on its own full VM with /dev/kvm, coding agents driven from outside, a desktop, HTTPS URLs, snapshots every minute, forks and stops that cost nothing. Compare it one to one: bochka vs Google Compute Engine and bochka vs Linode.
Questions people ask
Is Google Compute Engine cheaper than Linode?
For machines that run for hours, Linode usually is: one workday agent comes to $13 a month against $31, and 50 agents in parallel to $634 against $1,291. For short sessions Compute Engine wins: sandboxes for your users cost $378 on Compute Engine against $1,080 on Linode, and the 1,000-job burst $690 against $7,200, because Linode bills each run as a full hour.
Which is faster, Compute Engine or Linode?
We have no comparable measurement for either one. Both sell several CPU families or plans, so speed depends on what you pick. bochka did 26.69 runs per second in the StarSling Node.js benchmark at 4 vCPU / 8 GB.
Can Compute Engine or Linode run Docker and nested VMs?
Both run Docker with root on a full VM. Nested virtualization is not supported on Linode, and on Compute Engine it works only with Linux KVM on some machine types, not on E2, Arm or AMD VMs except N4D. On bochka, /dev/kvm is on every machine.
Do I pay for a stopped VM?
On Linode, yes: a powered-off Linode is billed in full until you delete it. On Compute Engine, a stopped VM stops CPU and memory charges, but its disks and external IPs keep billing. On bochka, a stopped sandbox costs nothing and keeps its disk.
Which has more regions and GPUs?
Compute Engine runs in 43 regions and rents Nvidia GPUs up to H200, B200 and GB200. Linode runs in 33 regions in 15 countries with RTX 4000 Ada, RTX PRO 6000 Blackwell and Quadro RTX 6000 instances. bochka runs only in the EU and has no GPUs.
Try bochka
Install the CLI, then run bochka new.
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